Build and balance a live Telegram RPG
A non-coding PM had Claude Code write a Telegram RPG bot, deploy it over SSH, and run tens of thousands of test fights to rebalance classes.
What they did
A project manager who doesn't code owned the design and every balance decision. Claude Code wrote all of the bot, from combat to a player market. It deployed over SSH, checked the bot was running, and built analytics that the two read together. For the class rebalance, it ran tens of thousands of test fights and proposed safe fixes.
How it went
Two evenings produced a prototype, and a live game followed in six weeks. After seven weeks it had 164 players, 109 of them active in the last day. The author ran no marketing, and paid ads did poorly.
Worth knowing
The article gives no cost figures or details of the test-fight setup. Its stated lesson is that the human supplies the vision and the balance calls, while the AI does the execution.
Labels
Claude Code wrote all of the bot, from combat to a player market.
Claude Code wrote all of the bot, from combat to a player market.
A non-coding PM had Claude Code write a Telegram RPG bot, deploy it over SSH, and run tens of thousands of test fights to rebalance classes.
Claude Code wrote all of the bot, from combat to a player market.
The author ran no marketing, and paid ads did poorly.
The “Material” label failed its quality check and is not used for selection.
Details
- Agents
- Claude Code
- Source
- other
- Source date
- undated
- Accounts
- 1
- In registry since
- Oct 12, 2026